A artwork done specifically to be implemented for a MMORPG game. Design is created based on how I always want my character to look like when I were to play that class.
Lol... I used a big texture size is because I feel more comfortable with it...and never bother to shrink them down afterwards Yea I should have added more details/textures but I'm lazy....too many assignments going on...
Textures are kind of dull, your hair and environments (other subs) have some nice saturation and contrast that make them pop, but the skin and clothes... not so much.
If your going with baked or painted on lighting try adding colour to the lighting / more saturate shadows and etc.
Considering the huuuge texture size of your models, you really really should make use of it and add DETAIL to it.
I used a big texture size is because I feel more comfortable with it...and never bother to shrink them down afterwards
Yea I should have added more details/textures but I'm lazy....too many assignments going on...
Textures are kind of dull, your hair and environments (other subs) have some nice saturation and contrast that make them pop, but the skin and clothes... not so much.
If your going with baked or painted on lighting try adding colour to the lighting / more saturate shadows and etc.
Thanks for the critics.
I'll try to improve better...